- commit
- 712a43b7ce914c3c5e63b276f03cf3faa4e7b86c
- parent
- 8a47b68fbe6043962c4f27f51ce6eaf91bf9ef8e
- Author
- Tobias Bengfort <tobias.bengfort@posteo.de>
- Date
- 2019-10-26 20:08
re-apply fixes
Diffstat
| M | TODO.md | 28 | ++++++++++------------------ |
1 files changed, 10 insertions, 18 deletions
diff --git a/TODO.md b/TODO.md
@@ -1,41 +1,33 @@ 1 1 # TODO 2 2 ## I. UI3 -1 + [Multiplayer]4 -1 + Display: Where may a player build?5 -1 + styling6 -1 + keyboard controls7 -1 + interrupt game on win/loss8 -1 + play x step -> play & set interrupt flag for turnCount = curentTurnCount + x9 -1 + Reset10 -1 + Save list of solved scenarios browserside-1 3 + [Multiplayer] -1 4 + Display: Where may a player build? -1 5 + keyboard controls -1 6 + better win/loose indication -1 7 + structure board controls 11 8 12 9 ## II. Logic13 -1 + ~~undestructible environment (no evolution, no destruction) "Gaia"~~14 10 + Szenario objects (loadable)15 -1 + ~~titel~~16 11 + img link (preview)17 -1 + ~~description~~18 -1 + ~~maps~~19 -1 + ~~wincondition~~20 12 + [Multiplayer]21 -1 + Logic: Where may a player build?-1 13 + Logic: Where may a player build? 22 14 23 15 24 16 ## III. Gamedesign 25 17 + wincondition 26 18 + annihilate everyone else 27 19 + defend structure X28 -1 + survive-1 20 + survive 29 21 + cover area of size n 30 22 + travel to destiny 31 23 + race against AI32 -1 + tutorial level-1 24 + tutorial level 33 25 + you must destroy an enemy structure. It consists of several 4-blocks and an additional structure. the tick is to trigger the structure to "explode" and destroy the blocks with it 34 26 + background: these blocks are hard to destroy for enemoies, but easy by yourself 35 27 36 28 + aditional rules37 -1 + where may a palyer build?38 -1 + how many rounds untill the game ends-1 29 + where may a player build? -1 30 + how many rounds until the game ends 39 31 40 32 + Multiplayer 41 33 + Controll points