game-of-death

antagonistic game of life  https://xi.github.io/game-of-death/
git clone https://git.ce9e.org/game-of-death.git

commit
8a47b68fbe6043962c4f27f51ce6eaf91bf9ef8e
parent
e2d30d0359331d42dd55ba904954116967625dce
Author
radow <masteroftheriddles@googlemail.com>
Date
2019-10-26 20:05
Update TODO.md

Diffstat

M TODO.md 25 +++++++------------------

1 files changed, 7 insertions, 18 deletions


diff --git a/TODO.md b/TODO.md

@@ -1,6 +1,5 @@
    1     1 # TODO
    2     2 ## I. UI
    3    -1 <<<<<<< HEAD
    4     3 +  [Multiplayer]
    5     4 +  Display: Where may a player build?
    6     5 +  styling
@@ -9,44 +8,34 @@
    9     8 +  play x step -> play & set interrupt flag for turnCount = curentTurnCount + x
   10     9 +  Reset
   11    10 +  Save list of solved scenarios browserside
   12    -1 =======
   13    -1 + [Multiplayer]
   14    -1 + Display: Where may a player build?
   15    -1 + keyboard controls
   16    -1 + better win/loose indication
   17    -1 + structure board controls
   18    -1 >>>>>>> 3170dbee1004ac281a08b06e1ec1c8b77464ced9
   19    11 
   20    12 ## II. Logic
   -1    13 + ~~undestructible environment (no evolution, no destruction) "Gaia"~~
   21    14 + Szenario objects (loadable)
   22    -1 <<<<<<< HEAD
   23    15     + ~~titel~~
   24    16     + img link (preview)
   25    17     + ~~description~~
   26    18     + ~~maps~~
   27    -1     + wincondition
   28    -1 =======
   29    -1     + img link (preview)
   30    -1 >>>>>>> 3170dbee1004ac281a08b06e1ec1c8b77464ced9
   -1    19     + ~~wincondition~~
   31    20 + [Multiplayer]
   32    -1 + Logic: Where may a player build?
   -1    21 +  Logic: Where may a player build?
   33    22 
   34    23 
   35    24 ## III. Gamedesign
   36    25 + wincondition
   37    26     + annihilate everyone else
   38    27     + defend structure X
   39    -1     + survive
   -1    28     + survive 
   40    29     + cover area of size n
   41    30     + travel to destiny
   42    31         + race against AI
   43    -1     + tutorial level
   -1    32     + tutorial level 
   44    33     + you must destroy an enemy structure. It consists of several 4-blocks and an additional structure. the tick is to trigger the structure to "explode" and destroy the blocks with it
   45    34         + background: these blocks are hard to destroy for enemoies, but easy by yourself
   46    35 
   47    36 + aditional rules
   48    -1     + where may a player build?
   49    -1     + how many rounds until the game ends
   -1    37     + where may a palyer build?
   -1    38     + how many rounds untill the game ends
   50    39 
   51    40 + Multiplayer
   52    41     + Controll points