laneya

multiplayer roguelike game
git clone https://git.ce9e.org/laneya.git

commit
94d705f49a24f735a1365131043ab08d83e133be
parent
7f04caaa148b6e99e71a69f30e0d0a31905e2029
Author
Tobias Bengfort <tobias.bengfort@gmx.net>
Date
2014-11-01 10:36
allow connectionMade on client

Diffstat

M laneya/protocol.py 5 +++++

1 files changed, 5 insertions, 0 deletions


diff --git a/laneya/protocol.py b/laneya/protocol.py

@@ -209,6 +209,7 @@ class ClientProtocol(BaseProtocol):
  209   209 
  210   210     def connectionMade(self):
  211   211         self.factory.connections.append(self)
   -1   212         self.factory.connectionMade()
  212   213 
  213   214     def connectionLost(self, reason):
  214   215         self.factory.connections.remove(self)
@@ -286,6 +287,10 @@ class ClientProtocolFactory(Factory):
  286   287         """Overwrite this on the client implementation."""
  287   288         raise NotImplementedError
  288   289 
   -1   290     def connectionMade(self):
   -1   291         """Overwrite this on the client implementation."""
   -1   292         pass
   -1   293 
  289   294 
  290   295 __all__ = [
  291   296     'InvalidError',