game-of-death

antagonistic game of life  https://xi.github.io/game-of-death/
git clone https://git.ce9e.org/game-of-death.git

commit
df7e0318de666f96d1241f79edcf173fa2bc9f74
parent
abe7964950541faac7d0a3fdfb543e033305f605
Author
Tobias Bengfort <tobias.bengfort@posteo.de>
Date
2019-11-01 17:23
update TODO

Diffstat

M TODO.md 9 +--------

1 files changed, 1 insertions, 8 deletions


diff --git a/TODO.md b/TODO.md

@@ -1,16 +1,13 @@
    1     1 # TODO
    2     2 ## I. UI
    3     3 + [Multiplayer]
    4    -1 + Display: Where may a player build?
    5     4 + keyboard controls
    6     5 + better win/loose indication
    7     6 + structure board controls
    8     7 
    9     8 ## II. Logic
   10    -1 + Szenario objects (loadable)
   11    -1     + img link (preview)
   -1     9 + img link (preview)
   12    10 + [Multiplayer]
   13    -1 + Logic: Where may a player build?
   14    11 
   15    12 
   16    13 ## III. Gamedesign
@@ -25,10 +22,6 @@
   25    22     + you must destroy an enemy structure. It consists of several 4-blocks and an additional structure. the tick is to trigger the structure to "explode" and destroy the blocks with it
   26    23         + background: these blocks are hard to destroy for enemoies, but easy by yourself
   27    24 
   28    -1 + aditional rules
   29    -1     + where may a player build?
   30    -1     + how many rounds until the game ends
   31    -1 
   32    25 + Multiplayer
   33    26     + Controll points
   34    27         + n islands