- commit
- df7e0318de666f96d1241f79edcf173fa2bc9f74
- parent
- abe7964950541faac7d0a3fdfb543e033305f605
- Author
- Tobias Bengfort <tobias.bengfort@posteo.de>
- Date
- 2019-11-01 17:23
update TODO
Diffstat
| M | TODO.md | 9 | +-------- |
1 files changed, 1 insertions, 8 deletions
diff --git a/TODO.md b/TODO.md
@@ -1,16 +1,13 @@ 1 1 # TODO 2 2 ## I. UI 3 3 + [Multiplayer]4 -1 + Display: Where may a player build?5 4 + keyboard controls 6 5 + better win/loose indication 7 6 + structure board controls 8 7 9 8 ## II. Logic10 -1 + Szenario objects (loadable)11 -1 + img link (preview)-1 9 + img link (preview) 12 10 + [Multiplayer]13 -1 + Logic: Where may a player build?14 11 15 12 16 13 ## III. Gamedesign @@ -25,10 +22,6 @@ 25 22 + you must destroy an enemy structure. It consists of several 4-blocks and an additional structure. the tick is to trigger the structure to "explode" and destroy the blocks with it 26 23 + background: these blocks are hard to destroy for enemoies, but easy by yourself 27 2428 -1 + aditional rules29 -1 + where may a player build?30 -1 + how many rounds until the game ends31 -132 25 + Multiplayer 33 26 + Controll points 34 27 + n islands