game-of-death

antagonistic game of life  https://xi.github.io/game-of-death/
git clone https://git.ce9e.org/game-of-death.git

commit
b2e31880da3be1ae56ec3962f0d29b0861b9daa6
parent
4c4090c77eb71e83242d07dbbc31aa85ce1dbe28
Author
Tobias Bengfort <tobias.bengfort@posteo.de>
Date
2019-10-31 06:17
Gardening (Tabs!)

Diffstat

M src/index.js 12 ++++++------

1 files changed, 6 insertions, 6 deletions


diff --git a/src/index.js b/src/index.js

@@ -67,11 +67,11 @@ on('mousedown', '.board-cell', function(state, event) {
   67    67     ) return;
   68    68     if (state.game.board[y][x] === currentPlayer) {
   69    69         state.game.board[y][x] = constants.EMPTY;
   70    -1         if (state.game.tileLimit != null) {
   71    -1             state.game.tileLimit ++;
   -1    70         if (state.game.tileLimit !== undefined) {
   -1    71             state.game.tileLimit += 1;
   72    72         }
   73    73     } else if (state.game.board[y][x] === constants.EMPTY) {
   74    -1         if (state.game.tileLimit) {
   -1    74         if (state.game.tileLimit !== undefined) {
   75    75             if (state.game.tileLimit < 1) return;
   76    76             state.game.tileLimit -= 1;
   77    77         }
@@ -145,9 +145,9 @@ on('click', '.js-menu-scenario', function(state) {
  145   145         board: clone(scenarios[i].board),
  146   146         description: scenarios[i].description,
  147   147         winCondition: scenarios[i].winCondition,
  148    -1 		tileLimit: scenarios[i].tileLimit,
  149    -1 		limitBuildSpaceA: scenarios[i].limitBuildSpaceA,
  150    -1 		limitBuildSpaceB: scenarios[i].limitBuildSpaceB,
   -1   148         tileLimit: scenarios[i].tileLimit,
   -1   149         limitBuildSpaceA: scenarios[i].limitBuildSpaceA,
   -1   150         limitBuildSpaceB: scenarios[i].limitBuildSpaceB,
  151   151         currentPlayer: 1,
  152   152         playing: false,
  153   153         steps: 0,