- commit
- ae0bea068555955f5f1b28b379c7b3cf4dea5bc2
- parent
- a8f733ca6c96d40c9b74fb348958800ac16b396e
- Author
- Tobias Bengfort <tobias.bengfort@posteo.de>
- Date
- 2019-10-26 18:32
update TODO
Diffstat
| M | TODO.md | 27 | +++++++++++++-------------- |
1 files changed, 13 insertions, 14 deletions
diff --git a/TODO.md b/TODO.md
@@ -1,37 +1,36 @@ 1 1 # TODO 2 2 ## I. UI3 -1 + [Multiplayer]4 -1 + Display: Where may a player build?5 -1 + styling6 -1 + keyboard controls-1 3 + [Multiplayer] -1 4 + Display: Where may a player build? -1 5 + keyboard controls -1 6 + reset board after play -1 7 + better win/loose indication -1 8 + pause on win/loose -1 9 + refactor steps -1 10 + structure board controls 7 11 8 12 ## II. Logic9 -1 + ~~undestructible environment (no evolution, no destruction) "Gaia"~~10 13 + Szenario objects (loadable)11 -1 + titel12 14 + img link (preview)13 -1 + description14 -1 + maps15 -1 + wincondition16 15 + [Multiplayer]17 -1 + Logic: Where may a player build?-1 16 + Logic: Where may a player build? 18 17 19 18 20 19 ## III. Gamedesign 21 20 + wincondition 22 21 + annihilate everyone else 23 22 + defend structure X24 -1 + survive-1 23 + survive 25 24 + cover area of size n 26 25 + travel to destiny 27 26 + race against AI28 -1 + tutorial level-1 27 + tutorial level 29 28 + you must destroy an enemy structure. It consists of several 4-blocks and an additional structure. the tick is to trigger the structure to "explode" and destroy the blocks with it 30 29 + background: these blocks are hard to destroy for enemoies, but easy by yourself 31 30 32 31 + aditional rules33 -1 + where may a palyer build?34 -1 + how many rounds untill the game ends-1 32 + where may a player build? -1 33 + how many rounds until the game ends 35 34 36 35 + Multiplayer 37 36 + Controll points