- commit
- 9542792ee6b028020b8714f81c9aa66900dacc71
- parent
- b180b13e0294d27cc02235a0fa0f7686fa0b5e6e
- Author
- Tobias Bengfort <tobias.bengfort@posteo.de>
- Date
- 2019-10-26 19:16
change winCOnditions to use round boundaries
Diffstat
| M | scenarios/01_01survive.js | 2 | +- |
| M | scenarios/gun.js | 2 | +- |
2 files changed, 2 insertions, 2 deletions
diff --git a/scenarios/01_01survive.js b/scenarios/01_01survive.js
@@ -10,7 +10,7 @@ export default {
10 10 if (logic.compareBoards(scenBoard, state.game.board)) {
11 11 return false;
12 12 }
13 -1 if (state.game.turnCounter > 100) {
-1 13 if (state.game.turnCounter >= 100) {
14 14 return true;
15 15 }
16 16 },
diff --git a/scenarios/gun.js b/scenarios/gun.js
@@ -8,7 +8,7 @@ export default {
8 8 if (logic.countPlayer(state.game.board, 3) === 0) {
9 9 return false;
10 10 }
11 -1 if (state.game.turnCounter > 300) {
-1 11 if (state.game.turnCounter >= 300) {
12 12 return true;
13 13 }
14 14 },