- commit
- 3b213e54b60199ef2fb9208ec5a4e4c32aa663ec
- parent
- b77dba4cad0a015acfd75dd32873832210051d51
- Author
- Tobias Bengfort <tobias.bengfort@posteo.de>
- Date
- 2025-01-16 05:21
format scenarios
Diffstat
| M | src/scenarios/01_survive_01.js | 43 | ++++++++++++++++++++++++++++++++++++++++++- |
| M | src/scenarios/02_growth_01.js | 43 | ++++++++++++++++++++++++++++++++++++++++++- |
| M | src/scenarios/03_symbiosis.js | 43 | ++++++++++++++++++++++++++++++++++++++++++- |
| M | src/scenarios/04_glider_01.js | 45 | ++++++++++++++++++++++++++++++++++++++++++++- |
| M | src/scenarios/05_glider_02.js | 45 | ++++++++++++++++++++++++++++++++++++++++++++- |
| M | src/scenarios/06_reach_01.js | 43 | ++++++++++++++++++++++++++++++++++++++++++- |
| M | src/scenarios/07_growth_02.js | 43 | ++++++++++++++++++++++++++++++++++++++++++- |
| M | src/scenarios/08_reach_02.js | 43 | ++++++++++++++++++++++++++++++++++++++++++- |
| M | src/scenarios/09_gun.js | 45 | ++++++++++++++++++++++++++++++++++++++++++++- |
9 files changed, 384 insertions, 9 deletions
diff --git a/src/scenarios/01_survive_01.js b/src/scenarios/01_survive_01.js
@@ -1,6 +1,47 @@ 1 1 import * as logic from '../logic.js'; 2 23 -1 const scenBoard = 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diff --git a/src/scenarios/02_growth_01.js b/src/scenarios/02_growth_01.js
@@ -1,6 +1,47 @@ 1 1 import * as logic from '../logic.js'; 2 23 -1 const scenBoard = 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diff --git a/src/scenarios/03_symbiosis.js b/src/scenarios/03_symbiosis.js
@@ -1,6 +1,47 @@ 1 1 import * as logic from '../logic.js'; 2 23 -1 const scenBoard = 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diff --git a/src/scenarios/04_glider_01.js b/src/scenarios/04_glider_01.js
@@ -1,9 +1,52 @@ 1 1 import * as logic from '../logic.js'; 2 2 -1 3 const scenBoard = [ -1 4 [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0], -1 5 [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0], -1 6 [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0], -1 7 [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0], -1 8 [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0], -1 9 [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0], -1 10 [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0], -1 11 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Can you save them?",6 -1 "board": 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49 "board": scenBoard, 7 50 "limitBuildSpace": {x1: 20, y1: 15, x2: 60, y2: 40}, 8 51 "winCondition": function(state) { 9 52 if (logic.countPlayer(state.game.board, 3) === 0) {
diff --git a/src/scenarios/05_glider_02.js b/src/scenarios/05_glider_02.js
@@ -1,9 +1,52 @@ 1 1 import * as logic from '../logic.js'; 2 2 -1 3 const scenBoard = [ -1 4 [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0], -1 5 [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0], -1 6 [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0], -1 7 [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0], -1 8 [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0], -1 9 [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0], -1 10 [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0], -1 11 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Can you save them eespite still being far away?",6 -1 "board": 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49 "board": scenBoard, 7 50 "limitBuildSpace": {x1: 0, y1: 30, x2: 38, y2: 40}, 8 51 "winCondition": function(state) { 9 52 if (logic.countPlayer(state.game.board, 3) === 0) {
diff --git a/src/scenarios/06_reach_01.js b/src/scenarios/06_reach_01.js
@@ -1,6 +1,47 @@ 1 1 import * as logic from '../logic.js'; 2 23 -1 const scenBoard = 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diff --git a/src/scenarios/07_growth_02.js b/src/scenarios/07_growth_02.js
@@ -1,6 +1,47 @@ 1 1 import * as logic from '../logic.js'; 2 23 -1 const scenBoard = 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diff --git a/src/scenarios/08_reach_02.js b/src/scenarios/08_reach_02.js
@@ -1,6 +1,47 @@ 1 1 import * as logic from '../logic.js'; 2 23 -1 const scenBoard = 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diff --git a/src/scenarios/09_gun.js b/src/scenarios/09_gun.js
@@ -1,9 +1,52 @@ 1 1 import * as logic from '../logic.js'; 2 2 -1 3 const scenBoard = [ -1 4 [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0], -1 5 [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0], -1 6 [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0], -1 7 [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0], -1 8 [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0], -1 9 [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0], -1 10 [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,0,0,0,0,0,0,0,2,0,2,0,0,0,0,0,0,0,0,0,0,0,2,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0], -1 11 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Can you save them?",6 -1 "board": 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49 "board": scenBoard, 7 50 "limitBuildSpace": {x1: 0, y1: 30, x2: 38, y2: 40}, 8 51 "winCondition": function(state) { 9 52 if (logic.countPlayer(state.game.board, 3) === 0) {