- commit
- 25c0f01fae595d1f369731fdab0177b54ca214eb
- parent
- 7dc409383c1e8455fac3b28e0c5c32df7caef847
- Author
- Tobias Bengfort <tobias.bengfort@posteo.de>
- Date
- 2020-01-02 09:54
add restart button
Diffstat
| M | src/index.js | 12 | ++++++++++++ |
| M | src/template.js | 4 | ++++ |
2 files changed, 16 insertions, 0 deletions
diff --git a/src/index.js b/src/index.js
@@ -66,6 +66,11 @@ const createGame = function(scenario) {
66 66 tileLimit: scenario.tileLimit || Infinity,
67 67 turnCounter: 0,
68 68 },
-1 69 restartGame: {
-1 70 board: clone(scenario.board),
-1 71 tileLimit: scenario.tileLimit || Infinity,
-1 72 turnCounter: 0,
-1 73 },
69 74 };
70 75 };
71 76
@@ -117,6 +122,13 @@ on('click', '.js-reset', function(state) {
117 122 state.game.tileLimit = state.game.resetGame.tileLimit;
118 123 });
119 124
-1 125 on('click', '.js-restart', function(state) {
-1 126 state.game.playing = false;
-1 127 state.game.board = clone(state.game.restartGame.board);
-1 128 state.game.turnCounter = state.game.restartGame.turnCounter;
-1 129 state.game.tileLimit = state.game.restartGame.tileLimit;
-1 130 });
-1 131
120 132 on('click', '.js-current-player', function(state) {
121 133 state.game.currentPlayer = (state.game.currentPlayer + 1) % constants.playerCount;
122 134 });
diff --git a/src/template.js b/src/template.js
@@ -39,6 +39,8 @@ const renderControls = function(state) {
39 39 ' ',
40 40 h('button', {'class': 'js-reset'}, 'Reset'),
41 41 ' ',
-1 42 h('button', {'class': 'js-restart'}, 'Restart'),
-1 43 ' ',
42 44 h('button', {'class': `js-current-player fg-${state.game.currentPlayer}`}, 'Current Player'),
43 45 ' ',
44 46 h('button', {'class': 'js-export'}, 'Export'),
@@ -61,6 +63,8 @@ const renderControls = function(state) {
61 63 ' ',
62 64 h('button', {'class': 'js-reset'}, 'Reset'),
63 65 ' ',
-1 66 h('button', {'class': 'js-restart'}, 'Restart'),
-1 67 ' ',
64 68 h('button', {'class': 'js-quit'}, 'Back'),
65 69 ]);
66 70 }