- commit
- 155153aa15399321f5d788dd7d89fbbf57ad173b
- parent
- 56d86693909f49ecd334a8bcf90fc6ebd56f6052
- Author
- Tobias Bengfort <tobias.bengfort@posteo.de>
- Date
- 2019-10-26 16:10
use template literals instead of string concatination
Diffstat
| M | src/template.js | 6 | +++--- |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/template.js b/src/template.js
@@ -11,7 +11,7 @@ const renderBoard = function(state) {
11 11 {'class': 'board-row'},
12 12 row.map(player => h(
13 13 'div',
14 -1 {'class': 'board-cell bg-' + player}
-1 14 {'class': `board-cell bg-${player}`}
15 15 ))
16 16 ))
17 17 );
@@ -30,7 +30,7 @@ const renderControls = function(state) {
30 30 ' ',
31 31 h('button', {'class': 'js-play'}, state.game.playing ? 'Pause' : 'Play'),
32 32 ' ',
33 -1 h('button', {'class': 'js-current-player fg-' + state.game.currentPlayer}, 'Current Player'),
-1 33 h('button', {'class': `js-current-player fg-${state.game.currentPlayer}`}, 'Current Player'),
34 34 ' ',
35 35 h('button', {'class': 'js-export'}, 'Export'),
36 36 ' ',
@@ -59,7 +59,7 @@ const renderMenu = function(state) {
59 59 ].concat(scenarios.map((scenario, i) => h(
60 60 'button',
61 61 {'class': 'js-menu-scenario', 'data-scenario': i},
62 -1 'Start scenario: ' + scenario.title,
-1 62 `Start scenario: ${scenario.title}`,
63 63 ))));
64 64 };
65 65