- commit
- 1435d539b0c2b9c9a2f0f08822c409242bbc4c1e
- parent
- 8b12c4e87edebc64ae382b2c7c67f0b9ce86b74e
- Author
- Tobias Bengfort <tobias.bengfort@posteo.de>
- Date
- 2019-10-26 15:30
simplify winCondition to true|false|undefined
Diffstat
| M | scenarios/01_01survive.js | 10 | +++------- |
| M | src/logic.js | 6 | ++++-- |
2 files changed, 7 insertions, 9 deletions
diff --git a/scenarios/01_01survive.js b/scenarios/01_01survive.js
@@ -1,4 +1,4 @@1 -1 import * as logic from './../src/logic.js';-1 1 import * as logic from '../src/logic.js'; 2 2 3 3 const scenBoard = 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4 4 @@ -7,15 +7,11 @@ export default { 7 7 "description": "Try and survive for 100 turns.", 8 8 "board": scenBoard, 9 9 "winCondition": function(state) {10 -1 const winState = {};11 10 if (!logic.compareBoards(scenBoard, state.game.board)) {12 -1 winState.lost = true;13 -1 winState.decided = true;-1 11 return false; 14 12 } 15 13 if (state.game.turnCounter > 100) {16 -1 winState.decided = true;17 -1 if (!winState.lost) winState.won = true;-1 14 return true; 18 15 }19 -1 return winState;20 16 }, 21 17 } 21 17 \ No newline at end of file
diff --git a/src/logic.js b/src/logic.js
@@ -55,8 +55,10 @@ export const calculateNextGen = function(state) {
55 55 }
56 56 }
57 57
58 -1 //Scenariostuff
59 -1 return (state.game.winCondition)?state.game.winCondition(state):null;
-1 58 // Scenariostuff
-1 59 if (state.game.winCondition) {
-1 60 return state.game.winCondition(state);
-1 61 }
60 62 };
61 63
62 64 const getFriendlyNeighbors = function(board, x, y, p){