- commit
- 0131974493cb44a61bfdf9f6c6eb4a43b1bba059
- parent
- 3c09e40f2ead2ec4043082b013a9bb87de0c11f2
- Author
- Tobias Bengfort <tobias.bengfort@gmx.net>
- Date
- 2014-05-25 19:57
change player id (-1)
Diffstat
| M | DEATH/DeathCli.py | 8 | ++++---- |
| M | DEATH/death.py | 14 | +++++++------- |
| M | DEATH/matrix.py | 7 | +++++-- |
| M | DEATH/win.py | 4 | ++-- |
4 files changed, 18 insertions, 15 deletions
diff --git a/DEATH/DeathCli.py b/DEATH/DeathCli.py
@@ -78,10 +78,10 @@ class DeathCli: 78 78 for i in range(self.death.map.rows): 79 79 for j in range(self.death.map.cols): 80 80 field = self.death.map.getitem(i, j)81 -1 if field == 0:-1 81 if field < 0: 82 82 s = ' ' 83 83 else:84 -1 s = str(field)-1 84 s = str(field + 1) 85 85 if i == self.row and j == self.col: 86 86 self.screen.addstr(y0 + i, x0 + 2*j, s, curses.color_pair(1)) 87 87 else: @@ -102,10 +102,10 @@ class DeathCli: 102 102 if self.col > 0: 103 103 self.col -= 1 104 104 elif key == ord(' '):105 -1 self.death.map.setitem(self.row, self.col, self.death.id + 1)-1 105 self.death.map.setitem(self.row, self.col, self.death.id) 106 106 self.death.next() 107 107 elif key == curses.KEY_BACKSPACE:108 -1 self.death.map.setitem(self.row, self.col, 0)-1 108 self.death.map.clear(self.row, self.col) 109 109 elif key == ord('\n'): 110 110 self.death.step() 111 111 elif key == ord('\t'):
diff --git a/DEATH/death.py b/DEATH/death.py
@@ -34,22 +34,22 @@ class Death: 34 34 def step_one(self, id): 35 35 # main logic of the game 36 36 def f(x):37 -1 if x[0] == 0:-1 37 if x[0] < 0: 38 38 if x[1] in self.born[id]:39 -1 return id + 1-1 39 return id 40 40 else: 41 41 return x[0]42 -1 elif x[0] == id + 1:-1 42 elif x[0] == id: 43 43 if x[1] in self.alive[id]: 44 44 return x[0] 45 45 else:46 -1 return 0-1 46 return -1 47 47 else: 48 48 if x[1] in self.kill[id]:49 -1 return 0-1 49 return -1 50 50 else: 51 51 return x[0]52 -1 self.map.join([self.map, self.map.neighbors([id + 1])])-1 52 self.map.join([self.map, self.map.neighbors([id])]) 53 53 self.map.apply_f(f) 54 54 55 55 def step(self): @@ -62,7 +62,7 @@ class Death: 62 62 def count(self): 63 63 c = [] 64 64 for id in range(self.n):65 -1 c.append(self.map.count(id + 1))-1 65 c.append(self.map.count(id)) 66 66 return c 67 67 68 68 def win(self):
diff --git a/DEATH/matrix.py b/DEATH/matrix.py
@@ -3,7 +3,7 @@ 3 3 4 4 5 5 class Matrix:6 -1 def __init__(self, rows, cols, value=0):-1 6 def __init__(self, rows, cols, value=-1): 7 7 self.rows = rows 8 8 self.cols = cols 9 9 self.value = value @@ -59,10 +59,13 @@ class Matrix: 59 59 60 60 61 61 class Map(Matrix):62 -1 def __init__(self, rows=15, cols=15, diagonal=True, value=0):-1 62 def __init__(self, rows=15, cols=15, diagonal=True, value=-1): 63 63 Matrix.__init__(self, rows, cols, value) 64 64 self.diagonal = diagonal 65 65 -1 66 def clear(self, i, j): -1 67 self.setitem(i, j, -1) -1 68 66 69 def neighbors(self, id, reverse=False): 67 70 try: 68 71 0 in id
diff --git a/DEATH/win.py b/DEATH/win.py
@@ -12,7 +12,7 @@ def death_match(_map, n): 12 12 # destroy every foe unit 13 13 winner = None 14 14 for id in range(n):15 -1 if _map.count(id + 1) > 0:-1 15 if _map.count(id) > 0: 16 16 if winner: 17 17 return None 18 18 else: @@ -35,6 +35,6 @@ def capturetheflag(_map, n): 35 35 def economy(_map, n): 36 36 k = int(_map.rows * _map.cols / n * 0.2) # TODO? 37 37 for id in range(n):38 -1 if _map.count(id + 1) >= k:-1 38 if _map.count(id) >= k: 39 39 return id 40 40 return None