- commit
- da5b1865f79aa68fd7e0556b166a8a864a28838b
- parent
- 38a04ba92a5518aa479d6aa206d286f77d1f437e
- Author
- Tobias Bengfort <tobias.bengfort@posteo.de>
- Date
- 2023-02-19 12:45
rm portability note the libc crate should get us pretty far, and the term codes are pretty wide spread (tmux works fine for example)
Diffstat
| M | README.md | 4 | ---- |
1 files changed, 0 insertions, 4 deletions
diff --git a/README.md b/README.md
@@ -23,9 +23,6 @@ the player receives a random perk: 23 23 The game is written in rust and does not have any dependencies outside the 24 24 standard library and libc. You can run `cargo run` to build and execute it. 25 2526 -1 Note that the code is not very portable yet, so there might be issues on27 -1 non-linux, non-glibc, or non-xterm environments.28 -129 26 ## Controls 30 27 31 28 - Up/w: move up @@ -75,7 +72,6 @@ there is a good chance that it will improve if you reduce the window size. 75 72 76 73 - Add more weapons 77 74 - Let the player pick a perk on level up78 -1 - Make the code more portable79 75 - Improve balancing 80 76 - Add tarain 81 77 - More enemy waves