- commit
- 79f389db09b4a9793760777e2355f80d73ad4e6a
- parent
- 476ab73434d485b8393d4a6fc31ad8de7c453937
- Author
- Tobias Bengfort <tobias.bengfort@posteo.de>
- Date
- 2023-03-27 06:42
add random offset to projectile position
Diffstat
| M | src/game.rs | 5 | ++++- |
1 files changed, 4 insertions, 1 deletions
diff --git a/src/game.rs b/src/game.rs
@@ -224,7 +224,10 @@ impl Game {
224 224 if weapon.last > weapon.cooldown {
225 225 weapon.last -= weapon.cooldown;
226 226 weapon.projectiles.push(weapons::Projectile {
227 -1 p: self.player.p,
-1 227 p: Pos {
-1 228 x: self.player.p.x + self.rng.gen_f32() * 10.0 - 5.0,
-1 229 y: self.player.p.y + self.rng.gen_f32() * 10.0 - 5.0,
-1 230 },
228 231 dir: match &self.player.dir {
229 232 Some(dir) => dir.clone(),
230 233 None => self.player.face,