survivor

graphical action game for the linux terminal
git clone https://git.ce9e.org/survivor.git

commit
05074c5c880d33d16d4a9bff89272f18e9b5f8f3
parent
60aae1d855af0aed888aab5c99d68ae5ef41851a
Author
Tobias Bengfort <tobias.bengfort@posteo.de>
Date
2023-02-19 17:53
rustfmt

Diffstat

M src/game.rs 1 -
M src/main.rs 4 ++--

2 files changed, 2 insertions, 3 deletions


diff --git a/src/game.rs b/src/game.rs

@@ -274,7 +274,6 @@ impl Game {
  274   274         let height = win::iconvert_y(self.win.height);
  275   275         let width = win::iconvert_x(self.win.width);
  276   276 
  277    -1         // render
  278   277         self.win.fill(screen, [0x33, 0x88, 0x22]);
  279   278         self.win.circle(
  280   279             screen,

diff --git a/src/main.rs b/src/main.rs

@@ -34,8 +34,8 @@ fn render_bar(screen: &mut term::Screen, value: f32, y0: usize, color: [u8; 3]) 
   34    34 }
   35    35 
   36    36 fn render_xp_bar(player: &game::Player, screen: &mut term::Screen) {
   37    -1     let value = (player.xp - player.last_level) as f32
   38    -1         / (player.next_level - player.last_level) as f32;
   -1    37     let value =
   -1    38         (player.xp - player.last_level) as f32 / (player.next_level - player.last_level) as f32;
   39    39     render_bar(screen, value, 0, BLUE);
   40    40 }
   41    41