extern crate ppm; pub const HEIGHT: usize = 24; pub const WIDTH: usize = 18; pub type Sprite = [[[u8; 3]; WIDTH]; HEIGHT]; pub const PLAYER: Sprite = ppm::include_ppm!("player"); pub const DIAMOND: Sprite = ppm::include_ppm!("diamond"); pub const AXE: Sprite = ppm::include_ppm!("axe"); pub const KNIFE: Sprite = ppm::include_ppm!("knife"); pub const STAR: Sprite = ppm::include_ppm!("star"); pub const WIND: Sprite = ppm::include_ppm!("wind"); pub const BAT: Sprite = ppm::include_ppm!("bat"); pub const BAT2: Sprite = ppm::include_ppm!("bat2"); pub const CRAWL: Sprite = ppm::include_ppm!("crawl"); pub const EYE: Sprite = ppm::include_ppm!("eye"); pub const GHOST: Sprite = ppm::include_ppm!("ghost"); pub const HOOD: Sprite = ppm::include_ppm!("hood"); pub const HOOD2: Sprite = ppm::include_ppm!("hood2"); pub const MUMMY: Sprite = ppm::include_ppm!("mummy"); pub const PLANTGUY: Sprite = ppm::include_ppm!("plantguy"); pub const RADDISH: Sprite = ppm::include_ppm!("raddish"); pub const SHADOW: Sprite = ppm::include_ppm!("shadow"); pub const SKELETON: Sprite = ppm::include_ppm!("skeleton"); pub const SKELETON2: Sprite = ppm::include_ppm!("skeleton2"); pub const SNAKE: Sprite = ppm::include_ppm!("snake"); pub const ZOMBIE: Sprite = ppm::include_ppm!("zombie");