- commit
- dd479c43b0f427a073c237b62162351faa17b2a9
- parent
- dcf9d32efde6fea35c079fda6bb4bbba96977d10
- Author
- Tobias Bengfort <tobias.bengfort@posteo.de>
- Date
- 2024-10-08 21:16
make equipment more impactful
Diffstat
| M | items.go | 61 | +++++++++++++++++++++++++++++++------------------------------ |
1 files changed, 31 insertions, 30 deletions
diff --git a/items.go b/items.go
@@ -56,76 +56,77 @@ var Items = map[string]Item{
56 56 "Butterknive": {
57 57 Type: WEAPON,
58 58 Value: 50,
59 -1 Attack: 1,
-1 59 Attack: 2,
60 60 },
61 61 "Sword": {
62 62 Type: WEAPON,
63 63 Value: 150,
64 -1 Attack: 4,
-1 64 Attack: 8,
65 65 },
66 66 "Battleaxe": Item{
67 67 Type: WEAPON,
68 68 Value: 500,
69 -1 Attack: 6,
-1 69 Attack: 12,
70 70 Speed: -5,
71 71 },
72 72 "Daggers": Item{
73 73 Type: WEAPON,
74 74 Value: 300,
75 -1 Attack: 2,
-1 75 Attack: 4,
76 76 Speed: 5,
77 77 },
78 78 "Sting": Item{
79 79 Type: WEAPON,
80 80 Value: 400,
81 -1 Attack: 3,
-1 81 Attack: 6,
82 82 LineOfSight: 2,
83 83 },
84 84 "Shield": Item{
85 85 Type: WEAPON,
86 86 Value: 300,
87 -1 Defense: 6,
-1 87 Defense: 10,
88 88 },
89 89
90 90 // armor
91 91 "Leather Armor": Item{
92 92 Type: ARMOR,
93 93 Value: 100,
94 -1 Defense: 2,
95 -1 Speed: -1,
96 -1 },
97 -1 "Shining Armor": Item{
98 -1 Type: ARMOR,
99 -1 Value: 500,
100 -1 Defense: 3,
101 -1 LineOfSight: 3,
102 -1 Speed: -5,
-1 94 Defense: 4,
-1 95 Speed: -2,
103 96 },
104 97 "Heavy Armor": Item{
105 -1 Type: ARMOR,
106 -1 Value: 400,
107 -1 Defense: 5,
108 -1 Speed: -10,
109 -1 },
110 -1 "Spiked Armor": Item{
111 -1 Type: ARMOR,
112 -1 Value: 1000,
113 -1 Attack: 2,
114 -1 Defense: 3,
115 -1 Speed: -10,
-1 98 Type: ARMOR,
-1 99 Value: 300,
-1 100 Defense: 10,
-1 101 Speed: -10,
-1 102 LineOfSight: -1,
116 103 },
117 104 "Cloak": Item{
118 105 Type: ARMOR,
119 -1 Value: 400,
120 -1 Defense: 1,
-1 106 Value: 250,
-1 107 Defense: 2,
121 108 LineOfSight: 1,
122 -1 Speed: 5,
-1 109 Speed: 2,
-1 110 },
-1 111 "Shining Armor": Item{
-1 112 Type: ARMOR,
-1 113 Value: 600,
-1 114 Defense: 6,
-1 115 LineOfSight: 3,
-1 116 Speed: -5,
123 117 },
124 118 "Body Oil": Item{
125 119 Type: ARMOR,
126 -1 Value: 750,
-1 120 Value: 650,
127 121 Speed: 10,
128 122 },
-1 123 "Spiked Armor": Item{
-1 124 Type: ARMOR,
-1 125 Value: 1200,
-1 126 Attack: 4,
-1 127 Defense: 6,
-1 128 Speed: -10,
-1 129 },
129 130 }
130 131
131 132 func RandomItem() string {