laneya2

cave exploration game
git clone https://git.ce9e.org/laneya2.git

commit
9f57e1ad60fc62cad49d86ee1a4ec092c6d928fb
parent
3b8bf1780f96211df1bff3c27159046a647ede2b
Author
Tobias Bengfort <tobias.bengfort@posteo.de>
Date
2024-09-26 06:24
refactor: constructor keys

Diffstat

M game.go 12 ++++++------

1 files changed, 6 insertions, 6 deletions


diff --git a/game.go b/game.go

@@ -157,12 +157,12 @@ func (game *Game) generateMap() {
  157   157 			lines = append(lines, makeRect(p2.X, p1.Y, p2.X, p2.Y))
  158   158 
  159   159 			monster := Monster{
  160    -1 				game,
  161    -1 				make(chan bool),
  162    -1 				game.createId(),
  163    -1 				'm',
  164    -1 				rect.RandomPoint(),
  165    -1 				2,
   -1   160 				Game:  game,
   -1   161 				quit:  make(chan bool),
   -1   162 				Id:    game.createId(),
   -1   163 				Rune:  'm',
   -1   164 				Pos:   rect.RandomPoint(),
   -1   165 				Speed: 2,
  166   166 			}
  167   167 			game.Monsters[&monster] = true
  168   168 			go monster.run()