datahorror

Research Data Management Escape Room
git clone https://git.ce9e.org/datahorror.git

commit
5866f4951c17495b8044816828a72a95974ef56e
parent
4efcb1e17aad60f83e26b5b0c193dfab1fe394be
Author
Tobias Bengfort <tobias.bengfort@posteo.de>
Date
2025-08-08 10:04
display timestamp on dmp

to compare who finished first

Diffstat

M assets/riddles.js 14 ++++++++++++++
M content/guide.md 22 +++++++++-------------
M content/office/computer/dmp.md 3 ++-

3 files changed, 25 insertions, 14 deletions


diff --git a/assets/riddles.js b/assets/riddles.js

@@ -8,3 +8,17 @@ document.addEventListener('submit', event => {
    8     8 	event.target.classList.toggle('form-correct', correct);
    9     9 	event.target.classList.toggle('form-incorrect', !correct);
   10    10 });
   -1    11 
   -1    12 var time = document.querySelector('time');
   -1    13 if (time) {
   -1    14 	var lang = document.documentElement.lang;
   -1    15 	var now = new Date();
   -1    16 	time.textContent = now.toLocaleString(lang, {
   -1    17 		year: 'numeric',
   -1    18 		month: 'numeric',
   -1    19 		day: 'numeric',
   -1    20 		weekday: 'short',
   -1    21 		hour: '2-digit',
   -1    22 		minute: '2-digit',
   -1    23 	});
   -1    24 }

diff --git a/content/guide.md b/content/guide.md

@@ -95,8 +95,8 @@ have already tried it out, it will spoil the fun.
   95    95 -   Consider whether, and therefore how, you would like participants to
   96    96     confirm they have completed the game. If they complete it during the
   97    97     session they might just shout out, if they complete it afterwards,
   98    -1     you could ask them to make a screenshot when they escape, with or
   99    -1     without timestamp.
   -1    98     you could ask them to make a screenshot of the finished data
   -1    99     management plan.
  100   100 -   Make plans to keep players busy after completing the game whilst
  101   101     they wait for the other teams to finish. For example, you could
  102   102     provide prompts for each team to discuss among themselves topics
@@ -182,17 +182,13 @@ out discussion points that are not relevant.
  182   182 -   Players have finished the game when they find the completed data
  183   183     management plan. If a prize is involved, verify that they have
  184   184     reached that page.
  185    -1 -   There is no formal record of when a team completes the game (but see
  186    -1     the note below about the team-registration version). In a live
  187    -1     event, a team can shout out when they have finished. Facilitators
  188    -1     can, however, give more specific instructions to provide proof that
  189    -1     the game was completed, and a time-stamp if that is relevant: tell
  190    -1     participants in advance that they should take a screenshot when they
  191    -1     escape so that they can prove that they have completed the game. If
  192    -1     you are awarding a prize for the fastest team, the file will include
  193    -1     a timestamp in the metadata, or you can ask them to make sure that
  194    -1     the computer screen's clock is on the screenshot to prove the moment
  195    -1     of escape.
   -1   185 -   In a live event, a team can shout out when they have finished.
   -1   186     Facilitators can give more specific instructions to provide proof
   -1   187     that the game was completed. If relevant, you can tell participants
   -1   188     that they should take a screenshot of the data management plan so
   -1   189     that they can prove that they have completed the game. If you are
   -1   190     awarding a prize for the fastest team, the data management plan
   -1   191     contains a time stamp.
  196   192 
  197   193 ## Solutions
  198   194 

diff --git a/content/office/computer/dmp.md b/content/office/computer/dmp.md

@@ -8,7 +8,8 @@ paths:
    8     8 
    9     9 Lead researcher: Professor Hutseephluts\
   10    10 ORCID: 0000-7f80-9074-7564\
   11    -1 Others with data management responsibilities: PhD candidate (name to be confirmed).
   -1    11 Others with data management responsibilities: PhD candidate (name to be confirmed)\
   -1    12 Last update: <time></time>
   12    13 
   13    14 This is the first version of the data management plan of the research project about ghost sightings around Halloween. A Data Management Plan (DMP) is a living document, and will be updated as the project progresses.
   14    15