apca-introduction

The missing introduction to APCA  https://p.ce9e.org/apca-introduction/
git clone https://git.ce9e.org/apca-introduction.git

commit
7ca03c646ccd7bda82e78a5da20fd99716a991df
parent
2ae4c59da7f14825376ba646cced1ab90a3f6bbd
Author
Tobias Bengfort <tobias.bengfort@posteo.de>
Date
2022-11-17 08:15
rm note about srGB weights

not sure if they really depend on human perception or if they are just
the amount of light emitted by the different colors parts in a pixel

Diffstat

M analysis.md 4 +---

1 files changed, 1 insertions, 3 deletions


diff --git a/analysis.md b/analysis.md

@@ -127,9 +127,7 @@ Colors on the web are defined in the [sRGB color space]. The first part of this
  127   127 formula is the official formula to convert a sRGB color to luminance. Doubling
  128   128 sRGB values (e.g. from `#444` to `#888`) does not actually double the physical
  129   129 amount of light, so the first step is a non-linear "gamma decoding". Then the
  130    -1 red, green, and blue channels are weighted to sum to the final luminance. The
  131    -1 weights result from different sensitivities in the human eye: Yellow light has
  132    -1 a much bigger response than the same amount of blue light.
   -1   130 red, green, and blue channels are weighted to sum to the final luminance.
  133   131 
  134   132 Next, 0.05 is added to both values to account for ambient light that is
  135   133 reflected on the screen (flare). Since we are in the domain of physical light,