DEATH

a multiplayer variant of conways game of LIFE
git clone https://git.ce9e.org/DEATH.git

commit
a471953b6a2d0867fb44f5760015f137ddbfaebe
parent
d326443dfc0f61397948393e8c862ec366154171
Author
Tobias Bengfort <tobias.bengfort@gmx.net>
Date
2014-05-25 20:48
improve win docstrings

Diffstat

M DEATH/win.py 5 +++--

1 files changed, 3 insertions, 2 deletions


diff --git a/DEATH/win.py b/DEATH/win.py

@@ -9,7 +9,7 @@ win-functions
    9     9 
   10    10 
   11    11 def death_match(_map, n):
   12    -1 	# destroy every foe unit
   -1    12 	"""destroy every foe unit"""
   13    13 	winner = None
   14    14 	for player in range(n):
   15    15 		if _map.count(player) > 0:
@@ -21,7 +21,7 @@ def death_match(_map, n):
   21    21 
   22    22 
   23    23 def capturetheflag(_map, n):
   24    -1 	# capture the four corners
   -1    24 	"""capture the four corners"""
   25    25 	flag1 = _map.getitem(0, 0)
   26    26 	flag2 = _map.getitem(0, _map.cols - 1)
   27    27 	flag3 = _map.getitem(_map.rows - 1, _map.cols - 1)
@@ -33,6 +33,7 @@ def capturetheflag(_map, n):
   33    33 
   34    34 
   35    35 def economy(_map, n):
   -1    36 	"""be first to capture a given fraction of the map"""
   36    37 	k = int(_map.rows * _map.cols / n * 0.2)  # TODO?
   37    38 	for player in range(n):
   38    39 		if _map.count(player) >= k: